I think most tabletop gamers either start with, or have at least played, Dungeons and Dragons at some point. As such I have run and designed several campaigns and one-offs within the world and system of D&D. This was very early on in my writing career and looking back at the work now, I see many issues with the work, but it is a great opportunity to critically analyse my own writing and see how much my skills have developed over the years.

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